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		<title>Mouse Guard RPG</title>
		<link>http://spilnu.wikidot.com/forum/t-74276/mouse-guard-rpg</link>
		<description>Posts in the discussion thread &quot;Mouse Guard RPG&quot; - Luke Crane, that busy little beaver, står bag Mouse Guard-rollespillet.</description>
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				<guid>http://spilnu.wikidot.com/forum/t-74276#post-219957</guid>
				<title>Mouse Guard RPG</title>
				<link>http://spilnu.wikidot.com/forum/t-74276/mouse-guard-rpg#post-219957</link>
				<description></description>
				<pubDate>Mon, 14 Jul 2008 12:12:50 +0000</pubDate>
				<wikidot:authorName>Peter Dyring-Olsen</wikidot:authorName>				<wikidot:authorUserId>2605</wikidot:authorUserId>				<content:encoded>
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						 <p>Der er endelig sluppet lidt info (rygter?) ud om Mouse Guard rollespillet, som er designet af Luke Crane og bygger på både BW og BE i en forsimplet udgave. Her er lidt info fra et par posts på BW-forumet:</p> <p>* It still uses scripted combat based on three volleys, but it seems to have been tweaked somewhat.<br /> * Play is based on conflict goals with point values which seem similar to BE's maneuvers.<br /> * The GM can introduce story twists and complications based on the level of success reached in achieving that goal,<br /> * There are two types of scene hard-wired into the game, GM turns and player turns.<br /> * GM turns allow the GM to introduce twists and complications and the players react to these.<br /> * Player turns allow the player to be proactive and pursue their own goals.</p> <p>Og:</p> <p>The characters only have 6 abilities: Nature (mouse), Will, Health, Resources, and Circles. Health is just a number; no PTGS.</p> <p>The four actions that can be done in a conflict are: attack, defend, feint, and maneuver. The eight types of conflicts are: argument, chase, fight, fight animal, negotiation, journey, speech, and war.</p> <p><strong>*</strong><strong>*</strong></p> <p>Det lyder SÅ godt i mine ører. Specielt det med GM-turns og Player-turns og den forsimplede konfliktmekanisme, der kombinerer Duel of Wits og Fight! Læg for eksempel mærke til, at der er en konfliktkategori, der hedder Journey :)</p> 
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